Here's a post from a few years ago on this subject:
The Jury's Out.....
It's a fascinating subject and brings out the geek in me.....wait a moment - RC racing is a niche hobby/sport and through the eyes of people outside of it - we're all geeks anyway! So let's not worry about it!
Over the years, I've raced numerous electric and I/C classes. I've raced at least 2 cars with chains. A dozen or so with belts and several shaft drive cars.
I think the subject can get us bogged down in theory. Yet very little scientific testing can be found. What we have instead are race results which people tend to base their opinions on. Combine that with racer's hardcore preferences and trends and we have a very emotive subject.
First off, we have so many classes, scales and formats. I/C - Nitro, Petrol. Electric - stock, modified, superstock, brushed, brushless. 1/10th, 1/8th, 1/5th.
I think in 1/10th it's clear to see that both shaft and belt can be used to good effect in both on and off-road applications. In 1/10th touring, in stock and superstock, I always preferred shaft drive. Given that I used the same motors, cells and esc's for my cars and my sons' cars, it was interesting to see how much was left in the cells after a 5min race. On twisty indoor circuits on carpet, I found the shaft cars (TC3, Yok MR4TCSD RS) consistently ran cooler and finished each round with more left in the cells vs the belt cars (Schumacher Axis). My sons found the belt drive cars easier to drive with a more planted feel. I liked the acceleration of the shaft driven cars and never really found torque-steer to be unmanageable on superstock. I felt I could drive around such issues and used good radios and servos for a very connected and responsive 'feel'.
Off road, in 1/10th 4WD Mod class racing, I generally preferred belt (Bosscat 3000 works) and the way the car felt in the air and on the loose stuff. Mostly, I raced on grass and as a race day went on, the track surface could start to wear and bring up stones.
Technically, the belt drive was sealed, but just like your bathroom light is supposed to be sealed and still seems to get dead insects inside, belts and pulleys on grass tracks ALWAYS seemed to pick up at least one stone per meeting!
For a season, I tried a Tenth Tech Predator, shaft drive. It was blisteringly quick in a straight line. It was definitely more efficient than the belt drive CAT 3000. But.....I preferred the way the suspension felt on the CAT and how the CAT felt in the air. I also liked the fact that if I crashed the CAT, it used to stay intact. The Pred was not a forgiving car. If you got it wrong, it would break.
Belts require tension and thus sap some of the power on tap just to stay engaged with the pulleys they turn or else risk slipping. Getting the tension just right isn't easy. Kevlar reinforced belts need to be 'broken in' too - we used to soak ours in WD40 to soften them. Even when impeccably prepared and setup, belt drives are not as free running as shaft drives.
Shaft drives have to be perfectly shimmed and bedded in to get the best out of them. Hollow carbon shafts can also sound like a bag of nails.
Because our cars are so much more than just a driveline, so many aspects dictate whether or not they are competitive or not. The number one thing of course is our thumbs.
So.....belt or shaft? I think Shaft drives are more efficient. However, I think a well configured belt chassis can put power to the ground better on 1/10th classes.
For larger scales, Nitro, Petrol or Brushless, it has to be shaft for engineering related reasons for off-road classes. It seems clear that for high power applications, shaft offers the only workable solution. 1/8th Buggies, Truggies etc only use shaft drive.
With well engineered input gears and crown gears, losses with shaft drives are minimal, even taking into account transitioning rotation through 90 degrees at both ends of the car.
And remember - your belt drive car is still mostly shaft driven - because it puts power to the wheels using 4 drive shafts!
